API Documentation
NPM Package
You can use the mcstatus-sdk npm package to easily integrate Minecraft server status checks into your Node.js applications.
Installation:
npm install mcstatus-sdk
Usage Example:
const ServerStatus = require('mcstatus-sdk'); const client = new ServerStatus(); async function checkStatus() { const javaStatus = await client.getJavaStatus('example.com'); console.log(javaStatus); const bedrockStatus = await client.getBedrockStatus('example.com'); console.log(bedrockStatus); const icon = await client.getServerIcon('example.com'); console.log(icon); } checkStatus();
Java Server Status
Endpoint: /api/status/:serverAddress
Method: GET
Success Response:
{ "version": { "name": "1.16.5", "protocol": 754 }, "players": { "max": 20, "online": 5, "list": [ { "name": "EducatedSuddenBucket", "id": "uuid1" }, { "name": "SomeoneElseInTheServer", "id": "uuid2" } ] }, "description": "A Minecraft Server", "latency": 123, "favicon": "data:image/png;base64,..." }
Error Responses:
{ "error": "timeout" }
{ "error": "domain_not_found" }
{ "error": "offline" }
Server Icon (Java Only)
Endpoint: /api/png/:serverip
Method: GET
Success Response: Image (PNG)
Error Responses:
{ "error": "timeout" }
{ "error": "domain_not_found" }
{ "error": "offline" }
{ "error": "no_favicon" }
{ "error": "invalid_favicon" }
{ "error": "cant_fetch_favicon" }
Bedrock Server Status
Endpoint: /api/status/bedrock/:serverAddress
Method: GET
Success Response:
{ "motd": "Dedicated Server", "levelName": "Bedrock level", "playersOnline": 0, "playersMax": 10, "gamemode": "Survival", "serverId": "13460148391903423507", "protocol": "486", "version": "1.18.0", "latency": 50 }
Error Responses:
{ "error": "timeout" }
{ "error": "domain_not_found" }
{ "error": "offline" }